Tiny Wins

Micro activities of 3- 5 minutes each to enhance your child's growth and abilities. 5 Day to 30 Day Curriculum available. For 6-8 years old.

30 Day Financial Literacy Curriculum for 7 Year olds

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🎯 Goal: Teach basic money concepts, smart spending, and the value of saving in a fun and engaging way. πŸ•’ Format: 3 short exercises per day (5-10 mins total).

#Primary 1

Week 1: Understanding Money & Its Value

πŸ” Focus: What money is, where it comes from, and how it's used.

Day 1: What is Money?

πŸ”Ή Show & Explain Money – Introduce real coins and bills, explaining that money is used to buy things. Discuss how each note or coin has different values. Show digital money on a phone app (if applicable).

πŸ”Ή How People Earn Money – Talk about jobs and businesses. Show examples like teachers, shopkeepers, and online work. Ask: "What do you want to be when you grow up?"

πŸ”Ή Play "Store Game" – Set up a mini-store at home with small toys or snacks. Give pretend money and let your child "buy" items, reinforcing the concept of spending.


Day 2: Identifying Money

πŸ”Ή Recognizing Coins & Notes – Lay out different coins and notes, asking them to name them. Explain size, color, and value differences. Let them trace or color pictures of money.

πŸ”Ή Play "Match the Price" – Place price tags on items (e.g., toy = $2, snack = $1). Give them the correct amount of pretend money to match with each item.

πŸ”Ή World Currencies – Show images of money from different countries (Google or travel souvenirs). Discuss how different places have different money.


Day 3: Needs vs Wants

πŸ”Ή Discussion Game – Show pictures of items (toys, food, clothes) and ask: "Is this a need or a want?" Let them explain their answers.

πŸ”Ή Sorting Activity – Cut out magazine pictures or print images and have them sort into two piles: "Needs" (food, water, home) and "Wants" (candy, games, fancy shoes).

πŸ”Ή Spending Choices – Give them a pretend $10 budget and a list of items with prices. Let them decide what to buy and explain their reasoning.


Day 4: Earning Money

πŸ”Ή How People Earn – Discuss different jobs and show related pictures. Role-play by pretending to be different workers (doctor, chef, teacher).

πŸ”Ή Earn Play Money – Set up simple chores (putting toys away = $1, wiping table = $1). Give them play money to "earn" through these tasks.

πŸ”Ή What Do You Want to Be? – Let them draw a picture of their dream job and explain why they chose it.


Day 5: What Can You Buy?

πŸ”Ή Big vs Small Purchases – Show examples of small (candy) vs. big (bicycle) purchases. Ask: "Which takes longer to save for?"

πŸ”Ή $5 vs $50 Game – Give them two scenarios: "If you had $5, what would you buy?" vs. "$50, what would you buy?" Let them compare choices.

πŸ”Ή Pretend Store – Role-play as a cashier and customer again, but introduce "change" when paying. Teach how to count leftover money.


Day 6: The History of Money

πŸ”Ή Bartering Simulation – Give them a toy and ask them to trade it for another toy. Explain that before money, people traded goods instead.

πŸ”Ή Gold & Shells as Money – Show images of old forms of money (gold coins, shells, beads). Discuss how people used to pay before paper money existed.

πŸ”Ή Story Time – Read a short story or watch a video on how money evolved from trade to coins to digital payments.


Day 7: Money in Daily Life

πŸ”Ή Real-World Observation – Take them to a store and show how you pay with cash or a card. Let them help count money for small purchases.

πŸ”Ή Receipt Breakdown – Show them a receipt and explain prices, tax, and total cost. Ask them to find the most expensive and cheapest items.

πŸ”Ή Using Money Themselves – Give them a few coins and let them buy something small (a candy or sticker) to practice real spending.


**Week 2: Saving & Budgeting

πŸ” Focus: The importance of saving money and planning spending.**


Day 8: Why Save Money?

πŸ”Ή Story Time – Read a short book (like The Three Little Pigs). Ask: "What happens when you don’t prepare?" Relate it to saving money.

πŸ”Ή Why Save? – Show two people: one who saves for a bike vs. one who spends all their money on candy. Ask which person can buy the bike.

πŸ”Ή Start a Savings Jar – Give them a jar for saving coins toward something they want.


Day 9: The 3 Jars Method (Spend, Save, Give)

πŸ”Ή Set Up 3 Jars – Label jars "Spend," "Save," and "Give." Explain each category.

πŸ”Ή Money Sorting Activity – Give them $3 in play money and let them decide how much to put in each jar.

πŸ”Ή Why Give? – Talk about charities and how giving helps others. Let them pick a small way to give (e.g., donating to a cause or buying food for someone in need).


Day 10: Setting a Savings Goal

πŸ”Ή Choose a Goal – Ask them to pick something they want (toy, book, trip). Write down how much it costs.

πŸ”Ή Plan to Save – Discuss ways to save (e.g., saving $1 each day).

πŸ”Ή Savings Tracker – Make a simple chart where they can color in each dollar saved.


Day 11: Budgeting Basics

πŸ”Ή $10 Shopping Challenge – Give them pretend $10 and a shopping list with prices. Let them plan what they can buy.

πŸ”Ή Why We Can't Buy Everything – Discuss choices people make when they don’t have unlimited money.

πŸ”Ή Spending Priorities – Ask: "What happens if you spend all your money on candy? Can you buy lunch?"


Day 12: Delayed Gratification

πŸ”Ή Marshmallow Test – Offer 1 marshmallow now or 2 if they wait 10 minutes. Explain that saving money works the same way.

πŸ”Ή Big vs. Small Rewards – Give examples of spending now vs. saving for something better.

πŸ”Ή Long-Term Goals – Show how waiting can help them get something even better later.


Day 13: Real-Life Budgeting

πŸ”Ή $5 Store Challenge – Give them real money and let them choose what to buy while staying within budget.

πŸ”Ή Making Choices – After they buy, ask: "Was this the best way to spend your money?"

πŸ”Ή Mistake Learning – If they regret a choice, discuss what they would do differently next time.


Day 14: Saving vs. Spending Game

πŸ”Ή Spend $5 Now or Save for $10 Later? – Let them decide between an immediate small reward vs. a bigger future reward.

πŸ”Ή Bonus for Saving – If they choose to save, add a small bonus to their savings jar as an incentive.

πŸ”Ή Reflect on Decisions – Ask: "How did it feel to save instead of spending?"


**Week 3: Smart Spending & Avoiding Waste

πŸ” Focus: How to make smart choices with money.**


Day 15: Comparing Prices

πŸ”Ή Store Price Hunt – Show two similar items (e.g., two brands of snacks) with different prices. Ask which is cheaper and why.

πŸ”Ή Coupon & Discount Game – Show how discounts work. Pretend to give them $5, then a "coupon" that lowers the price. Let them see how they can save money.

πŸ”Ή Expensive vs. Cheap – Show a branded and non-branded item (e.g., Nike vs. no-brand shoes). Ask: "Is the expensive one always better?"


Day 16: Quality vs. Quantity

πŸ”Ή Durability Test – Show a sturdy vs. flimsy toy/item. Ask: "Which lasts longer?" Teach that sometimes spending more is smarter.

πŸ”Ή "Would You Rather?" Game – Ask: "Would you rather buy one high-quality toy or three cheap ones that break?"

πŸ”Ή Money Experiment – Give them $5. Let them buy a cheap item one day and see how long it lasts vs. waiting for something better.


Day 17: The Hidden Costs of Spending

πŸ”Ή What’s in the Price? – Explain how a $10 toy isn't just the materialβ€”it includes design, shipping, branding, etc.

πŸ”Ή Subscription Trap – Show how paying $5/month for a game seems cheap, but in a year it’s $60! Ask if it’s still a good deal.

πŸ”Ή Wants That Become Wastes – Ask: "Have you ever bought a toy you stopped playing with fast?" Discuss impulse buying.


Day 18: Impulse Buying vs. Planned Buying

πŸ”Ή Impulse vs. Plan Game – Show a toy and ask: "Do you want this right now?" Then, show a bigger goal and compare.

πŸ”Ή The 24-Hour Rule – Teach them to wait a day before buying something they want. Let them write it down and check if they still want it tomorrow.

πŸ”Ή Make a Shopping List – Before going to the store, write down what to buy. Stick to the list and avoid extra spending.


Day 19: Shopping on a Budget

πŸ”Ή Grocery Budget Challenge – Give them $10 and let them help pick food items within budget.

πŸ”Ή Price per Unit Lesson – Show how a big bottle of juice costs more upfront but is cheaper per cup than small packs.

πŸ”Ή Cash vs. Card – Explain how credit cards borrow money and must be paid later, while cash is instant.


Day 20: Buying Used vs. New

πŸ”Ή Secondhand vs. New – Show a new and secondhand toy. Ask: "Is the new one always better?"

πŸ”Ή Thrift Store Adventure – If possible, take them to a thrift shop and compare prices.

πŸ”Ή Fix It Instead of Buy It – Show how a small tear in clothes can be sewn instead of buying new ones.


Day 21: Avoiding Advertising Tricks

πŸ”Ή Ad Analysis – Show different toy ads and ask: "What words make you want to buy?"

πŸ”Ή Reality Check – Compare an ad vs. real product reviews. Explain that ads make things seem better than they are.

πŸ”Ή Create an Honest Ad – Let them make a funny but truthful ad for a toy they own.


**Week 4: Investing & Growing Money

πŸ” Focus: Understanding generosity and making money grow.**


Day 22: Why Give Money?

πŸ”Ή Plant a "Money" Tree – Explain investing like planting a seed. Give them a real seed to take care of and watch it grow.

πŸ”Ή Toy Rental Business – Let them "rent" out a toy to a sibling or friend for play money. Teach how lending earns more.

πŸ”Ή Small Investment Challenge – If they have saved $5, suggest buying something cheap (like stickers) to resell for more.


Day 23: How Businesses Make Moneye

πŸ”Ή Mini Lemonade Stand – Set up a simple lemonade or snack stand at home. Teach how selling makes a profit.

πŸ”Ή Profit vs. Loss – If lemonade costs $3 to make and sells for $5, ask how much they earn.

πŸ”Ή Watch a Kid Entrepreneur Video – Show real kids who started small businesses. Ask what they could sell.


Day 24: Investing Game

πŸ”Ή Give him $2 play money.

πŸ”Ή Offer him a choice: Keep it or "invest" it to get $3 tomorrow.

πŸ”Ή Show how investing grows money over time.


Day 25: The Power of Coins

πŸ”Ή Let him collect coins & guess total value.

πŸ”Ή Explain how small savings add up.

πŸ”Ή Count his savings jar together.


Day 26: "Be the Boss" Game

πŸ”Ή Let him "run" a pretend toy store.

πŸ”Ή He must decide prices, costs & profits.

πŸ”Ή Discuss why businesses need to plan money wisely.


Day 27: "Be the Boss" Game

πŸ”Ή What Was the Most Fun? – Ask what they enjoyed learning the most.

πŸ”Ή Future Money Goals – Let them draw their dream house, job, or business. Ask how they’ll save or invest to get there.

πŸ”Ή Create a Money Pledge – Write down simple money rules: "I will save before I spend," "I will wait before buying," etc.


πŸ’‘ Final Thoughts Keep it fun & hands-on (kids learn by doing!). Reward smart choices with praise or small bonuses. Let him handle real money sometimes (buy a snack, count change). Let me know if you want to tweak anything! 😊

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