Tiny Wins
Micro activities of 3- 5 minutes each to enhance your child's growth and abilities. 5 Day to 30 Day Curriculum available. For 6-8 years old.
30 Day Financial Literacy Curriculum for 7 Year olds
π― Goal: Teach basic money concepts, smart spending, and the value of saving in a fun and engaging way. π Format: 3 short exercises per day (5-10 mins total).
Week 1: Understanding Money & Its Value
π Focus: What money is, where it comes from, and how it's used.
Day 1: What is Money?
πΉ Show & Explain Money β Introduce real coins and bills, explaining that money is used to buy things. Discuss how each note or coin has different values. Show digital money on a phone app (if applicable).
πΉ How People Earn Money β Talk about jobs and businesses. Show examples like teachers, shopkeepers, and online work. Ask: "What do you want to be when you grow up?"
πΉ Play "Store Game" β Set up a mini-store at home with small toys or snacks. Give pretend money and let your child "buy" items, reinforcing the concept of spending.
Day 2: Identifying Money
πΉ Recognizing Coins & Notes β Lay out different coins and notes, asking them to name them. Explain size, color, and value differences. Let them trace or color pictures of money.
πΉ Play "Match the Price" β Place price tags on items (e.g., toy = $2, snack = $1). Give them the correct amount of pretend money to match with each item.
πΉ World Currencies β Show images of money from different countries (Google or travel souvenirs). Discuss how different places have different money.
Day 3: Needs vs Wants
πΉ Discussion Game β Show pictures of items (toys, food, clothes) and ask: "Is this a need or a want?" Let them explain their answers.
πΉ Sorting Activity β Cut out magazine pictures or print images and have them sort into two piles: "Needs" (food, water, home) and "Wants" (candy, games, fancy shoes).
πΉ Spending Choices β Give them a pretend $10 budget and a list of items with prices. Let them decide what to buy and explain their reasoning.
Day 4: Earning Money
πΉ How People Earn β Discuss different jobs and show related pictures. Role-play by pretending to be different workers (doctor, chef, teacher).
πΉ Earn Play Money β Set up simple chores (putting toys away = $1, wiping table = $1). Give them play money to "earn" through these tasks.
πΉ What Do You Want to Be? β Let them draw a picture of their dream job and explain why they chose it.
Day 5: What Can You Buy?
πΉ Big vs Small Purchases β Show examples of small (candy) vs. big (bicycle) purchases. Ask: "Which takes longer to save for?"
πΉ $5 vs $50 Game β Give them two scenarios: "If you had $5, what would you buy?" vs. "$50, what would you buy?" Let them compare choices.
πΉ Pretend Store β Role-play as a cashier and customer again, but introduce "change" when paying. Teach how to count leftover money.
Day 6: The History of Money
πΉ Bartering Simulation β Give them a toy and ask them to trade it for another toy. Explain that before money, people traded goods instead.
πΉ Gold & Shells as Money β Show images of old forms of money (gold coins, shells, beads). Discuss how people used to pay before paper money existed.
πΉ Story Time β Read a short story or watch a video on how money evolved from trade to coins to digital payments.
Day 7: Money in Daily Life
πΉ Real-World Observation β Take them to a store and show how you pay with cash or a card. Let them help count money for small purchases.
πΉ Receipt Breakdown β Show them a receipt and explain prices, tax, and total cost. Ask them to find the most expensive and cheapest items.
πΉ Using Money Themselves β Give them a few coins and let them buy something small (a candy or sticker) to practice real spending.
**Week 2: Saving & Budgeting
π Focus: The importance of saving money and planning spending.**
Day 8: Why Save Money?
πΉ Story Time β Read a short book (like The Three Little Pigs). Ask: "What happens when you donβt prepare?" Relate it to saving money.
πΉ Why Save? β Show two people: one who saves for a bike vs. one who spends all their money on candy. Ask which person can buy the bike.
πΉ Start a Savings Jar β Give them a jar for saving coins toward something they want.
Day 9: The 3 Jars Method (Spend, Save, Give)
πΉ Set Up 3 Jars β Label jars "Spend," "Save," and "Give." Explain each category.
πΉ Money Sorting Activity β Give them $3 in play money and let them decide how much to put in each jar.
πΉ Why Give? β Talk about charities and how giving helps others. Let them pick a small way to give (e.g., donating to a cause or buying food for someone in need).
Day 10: Setting a Savings Goal
πΉ Choose a Goal β Ask them to pick something they want (toy, book, trip). Write down how much it costs.
πΉ Plan to Save β Discuss ways to save (e.g., saving $1 each day).
πΉ Savings Tracker β Make a simple chart where they can color in each dollar saved.
Day 11: Budgeting Basics
πΉ $10 Shopping Challenge β Give them pretend $10 and a shopping list with prices. Let them plan what they can buy.
πΉ Why We Can't Buy Everything β Discuss choices people make when they donβt have unlimited money.
πΉ Spending Priorities β Ask: "What happens if you spend all your money on candy? Can you buy lunch?"
Day 12: Delayed Gratification
πΉ Marshmallow Test β Offer 1 marshmallow now or 2 if they wait 10 minutes. Explain that saving money works the same way.
πΉ Big vs. Small Rewards β Give examples of spending now vs. saving for something better.
πΉ Long-Term Goals β Show how waiting can help them get something even better later.
Day 13: Real-Life Budgeting
πΉ $5 Store Challenge β Give them real money and let them choose what to buy while staying within budget.
πΉ Making Choices β After they buy, ask: "Was this the best way to spend your money?"
πΉ Mistake Learning β If they regret a choice, discuss what they would do differently next time.
Day 14: Saving vs. Spending Game
πΉ Spend $5 Now or Save for $10 Later? β Let them decide between an immediate small reward vs. a bigger future reward.
πΉ Bonus for Saving β If they choose to save, add a small bonus to their savings jar as an incentive.
πΉ Reflect on Decisions β Ask: "How did it feel to save instead of spending?"
**Week 3: Smart Spending & Avoiding Waste
π Focus: How to make smart choices with money.**
Day 15: Comparing Prices
πΉ Store Price Hunt β Show two similar items (e.g., two brands of snacks) with different prices. Ask which is cheaper and why.
πΉ Coupon & Discount Game β Show how discounts work. Pretend to give them $5, then a "coupon" that lowers the price. Let them see how they can save money.
πΉ Expensive vs. Cheap β Show a branded and non-branded item (e.g., Nike vs. no-brand shoes). Ask: "Is the expensive one always better?"
Day 16: Quality vs. Quantity
πΉ Durability Test β Show a sturdy vs. flimsy toy/item. Ask: "Which lasts longer?" Teach that sometimes spending more is smarter.
πΉ "Would You Rather?" Game β Ask: "Would you rather buy one high-quality toy or three cheap ones that break?"
πΉ Money Experiment β Give them $5. Let them buy a cheap item one day and see how long it lasts vs. waiting for something better.
Day 17: The Hidden Costs of Spending
πΉ Whatβs in the Price? β Explain how a $10 toy isn't just the materialβit includes design, shipping, branding, etc.
πΉ Subscription Trap β Show how paying $5/month for a game seems cheap, but in a year itβs $60! Ask if itβs still a good deal.
πΉ Wants That Become Wastes β Ask: "Have you ever bought a toy you stopped playing with fast?" Discuss impulse buying.
Day 18: Impulse Buying vs. Planned Buying
πΉ Impulse vs. Plan Game β Show a toy and ask: "Do you want this right now?" Then, show a bigger goal and compare.
πΉ The 24-Hour Rule β Teach them to wait a day before buying something they want. Let them write it down and check if they still want it tomorrow.
πΉ Make a Shopping List β Before going to the store, write down what to buy. Stick to the list and avoid extra spending.
Day 19: Shopping on a Budget
πΉ Grocery Budget Challenge β Give them $10 and let them help pick food items within budget.
πΉ Price per Unit Lesson β Show how a big bottle of juice costs more upfront but is cheaper per cup than small packs.
πΉ Cash vs. Card β Explain how credit cards borrow money and must be paid later, while cash is instant.
Day 20: Buying Used vs. New
πΉ Secondhand vs. New β Show a new and secondhand toy. Ask: "Is the new one always better?"
πΉ Thrift Store Adventure β If possible, take them to a thrift shop and compare prices.
πΉ Fix It Instead of Buy It β Show how a small tear in clothes can be sewn instead of buying new ones.
Day 21: Avoiding Advertising Tricks
πΉ Ad Analysis β Show different toy ads and ask: "What words make you want to buy?"
πΉ Reality Check β Compare an ad vs. real product reviews. Explain that ads make things seem better than they are.
πΉ Create an Honest Ad β Let them make a funny but truthful ad for a toy they own.
**Week 4: Investing & Growing Money
π Focus: Understanding generosity and making money grow.**
Day 22: Why Give Money?
πΉ Plant a "Money" Tree β Explain investing like planting a seed. Give them a real seed to take care of and watch it grow.
πΉ Toy Rental Business β Let them "rent" out a toy to a sibling or friend for play money. Teach how lending earns more.
πΉ Small Investment Challenge β If they have saved $5, suggest buying something cheap (like stickers) to resell for more.
Day 23: How Businesses Make Moneye
πΉ Mini Lemonade Stand β Set up a simple lemonade or snack stand at home. Teach how selling makes a profit.
πΉ Profit vs. Loss β If lemonade costs $3 to make and sells for $5, ask how much they earn.
πΉ Watch a Kid Entrepreneur Video β Show real kids who started small businesses. Ask what they could sell.
Day 24: Investing Game
πΉ Give him $2 play money.
πΉ Offer him a choice: Keep it or "invest" it to get $3 tomorrow.
πΉ Show how investing grows money over time.
Day 25: The Power of Coins
πΉ Let him collect coins & guess total value.
πΉ Explain how small savings add up.
πΉ Count his savings jar together.
Day 26: "Be the Boss" Game
πΉ Let him "run" a pretend toy store.
πΉ He must decide prices, costs & profits.
πΉ Discuss why businesses need to plan money wisely.
Day 27: "Be the Boss" Game
πΉ What Was the Most Fun? β Ask what they enjoyed learning the most.
πΉ Future Money Goals β Let them draw their dream house, job, or business. Ask how theyβll save or invest to get there.
πΉ Create a Money Pledge β Write down simple money rules: "I will save before I spend," "I will wait before buying," etc.
π‘ Final Thoughts Keep it fun & hands-on (kids learn by doing!). Reward smart choices with praise or small bonuses. Let him handle real money sometimes (buy a snack, count change). Let me know if you want to tweak anything! π
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